![]() When MegaMan.EXE finishes enemies by countering, Bug Frags are obtained in the end of the battle.įrom Mega Man Battle Network 4 onward, the Mega Buster can no longer be used to counter, but it can be activated any number of times during battles. Besides Battle Chips, the Mega Buster can also be used on counters. In Mega Man Battle Network 3, Counter can only be performed when done with an attack strong enough to defeat the enemy, with a sound confirming if it was successful. However, there are certain attacks that the player can use to facilitate it, like rapid-fire attacks that hit multiple times, examples being Vulcan, Gatling Gun, and Mad Vulcan.Ĭountering can also help to pull up a low Virus Busting rank while battling enemies and bosses. Examples include Recovery, Barrier and Whistle chips and cards.Ĭountering isn't easy. Battle Chips/Cards that deal no damage to the enemies cannot counter. As a result, most Mega Class and Giga Class chips and cards cannot counter.Ģ. The attack must not stop time in the battle when used. ![]() There are two requirements in using a Battle Chip or Battle Card that can counter:ġ. A counter is achieved when the player manages to counterattack with a Battle Chip or Battle Card within a small time-frame when an enemy or boss is about to attack. #Counter 1 chip battle network series#is determined in Mega Man Network Transmission.The player manages to get a counter in Mega Man Star Force 2.Ĭounter ( カウンター, Counter ) is a gameplay feature from the Mega Man Battle Network and Mega Man Star Force series introduced in Mega Man Battle Network 3. In Battle Network 6, in addition to the previous scoring methods, countering the opponent now affects the score. The more HP you have will subtract more points. HP Difference The maximum HP difference between the player and the opponent will affect the score. Recovery Use How many Recovery chips you use will deduct the score. Remaining HP How much of your maximum HP when the battle ends affect the score. In Network Duels, the way to determine busting level is different.ĭelete Time This will be your starting marker after finishing a Network Duel. Using a Navi with the "Super Armor" ability will prevent point deduction. However, number of counter hits to the enemy now affect your score.įlinching Every time your Navi is hit and taken aback, points are deducted. In this game, movement does not affect your score. In 6, each tier's points have been deducted by 1.Ĭrosses Going into a Cross will deduct points.Ĭounter Hits Number of Counter Hits you land on the enemy will increase your score. Virus Delete Time This will be your starting marker after finishing a Virus battle. ![]() In Battle Network 6, going into a cross and Counter Hits also affect your score. S in a β (Beta) version Navi battle and have the Delete Time under 20 seconds will get you their V4 Navi Chip. If you do this without re-opening the Custom Screen, a different exclusive reward can be obtained. S in a Virus battle with a Delete Time of less than 5 seconds without using your Buster, the ChargeS Power Attack, or Navi chips, will get you an exclusive reward. ![]() In Battle Network 3, in addition to the previous scoring methods, being in Custom Style or Team Style will affect your reward.Ĭustom Style: Scoring a Busting LV. Movement If your Navi moves a certain amount of time, points will be deducted. Multiple Deletions Deleting a number of enemies in a short period will increased your score. Having the "Super Armor" Program will prevent point deduction. Navi Delete Time This will be your starting marker after finishing a Navi battle.įlinching Every time your Navi is hit and taken aback, points are deducted. is determined in Battle Network 1, 2, 3, 4, and 5. Story Battles Mega Man Battle Network 1 to 5 ![]()
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